Patch Notes (v2.6.7.10) // Friendly Doors
The Ruins of Calaworm » Devlog
TWEAKS / BALANCING
- Doors you accidentally locked yourself, now ALWAYS provide a perfect chance for you, to open them by force.
- Chances for all other Doors to successfully kick them down, now scales from very high to almost impossible, the further you advance in the game (scales off Region Level, not Exploration Level).
- Adjusted ingame texts (Door Interaction & Tutorial) to reflect these changes.
- Chance to retrieve Key is now a fixed value everywhere.
- Resurrection Blight is back to being chance-based: the less cracked Weapons and Shields are present in the World, the more likely that Blight hits.
CONTENT AND MECHANICS
- When kicking down Doors you accidentally locked yourself, you now perform a "Running Start": this is effectively a dice roll against a fixed check value (also comes with its own animation); if successful, you do not lose a Kick (mind, that this does not apply for kicking down regular locked Doors)!
POLISH AND QUALITY OF LIFE-IMPROVEMENTS
- Tutorial for Kicking down Doors has been split into 2 entities: one for Perfect Chance (when you locked the Door yourself), the other for regular locked Doors.
- Colored Secret Wall-Effect for Overworld Tileset is now pure white, instead of flesh colored.
Files
TroC Demo 2.6.7.10.zip 56 MB
Feb 01, 2023
Get The Ruins of Calaworm
The Ruins of Calaworm
Turn-based Dungeon Crawler with concise mechanics, where cute Retro Pixelart clashes with Lovecraftian Cosmic Horror.
Status | In development |
Author | CreepyCute Games |
Genre | Adventure |
Tags | 2D, Dark Fantasy, Dungeon Crawler, Exploration, Level Editor, Lovecraftian Horror, Pixel Art, Retro, Roguelike, Turn-based |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
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