Patch Notes (Version 1.2.1.1) // Day One
The Ruins of Calaworm » Devlog
BUGFIXES
- Fixed a Sound Glitch during the Pre-Menu.
- Fixed a Bug with procedurally placed Spike Traps incorrectly restoring from WorldSeed.
TWEAKS / BALANCING
- N/A
CONTENT AND MECHANICS
- A Gravestone without Inscription on the Tutorial Stage now holds a helpful Hint how to deal with Rat-Things.
- The Gravestone warning about Ghouls now holds a more detailed hint about their behavior.
- Added a thematic Hint on how Arcane Barriers work.
POLISH AND QUALITY OF LIFE-IMPROVEMENTS
- When equipping an Item (Weapon/Shield/Consumable), intel whether it's better or worse than currently equipped, will now be presented in pure visual style.
- Added a Tutorial for Summons and how Monster Conditions like Asleep, Awake and Lurking work.
- Added a few Pixels to Secret Passages, to make them easier to spot.
- Very first Gravestone explaining [0] and [5]-Key now has clearer wording and intent.
- fumbledCounter now drops a Reminder after second Diagonal Attack, will refresh every 10 turns, and resets upon leaving a Region.
SYSTEM AND PERFORMANCE
- N/A
Files
TRoC 1.2.1.1.zip 45 MB
Jan 30, 2022
Get The Ruins of Calaworm
The Ruins of Calaworm
Turn-based Dungeon Crawler with concise mechanics, where cute Retro Pixelart clashes with Lovecraftian Cosmic Horror.
Status | In development |
Author | Alexander Karenovics |
Genre | Adventure |
Tags | 2D, Dark Fantasy, Dungeon Crawler, Exploration, Level Editor, Lovecraftian Horror, Pixel Art, Retro, Roguelike, Turn-based |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
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